
// Open Role at 2K Games
Join Cloud Chamber as an Associate Art Director to lead art teams and external partners, shaping the visual excellence of a world-class AAA BioShock title. Drive the creative vision and maintain high quality standards for breathtaking environments, characters, and VFX.
As an Associate Art Director at Cloud Chamber, you will join our talented development team to help shape the visual excellence and output of our Art Department, defining and evangelizing the realization pillars for our game visuals while managing quality expectations for both internal and external development teams. You will be responsible for managing the relationship with our co-development partner; aligning with their art team, upholding the creative vision of the project, and delivering clear, actionable briefs that translate the overarching creative vision into cohesive, actionable benchmarks for deliverables. By leading this passionate group of artists to craft breathtaking environments, characters, and effects that support the overarching Art Vision, we will bring the richly imagined world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
_For candidates located in Quebec:
_This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
Minimum 10 years in game development with 3+ years as Associate Art Director. Shipped at least one full cycle AAA game in a leadership capacity. Significant impact on a visually high-fidelity AAA title. Bachelor’s Degree in Art or equivalent experience. Experience leading large art teams and translating sophisticated art vision. Proficiency with UE5, Lumen, Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer, PBR workflows, Houdini, AfterEffects, Nuke. Background in 3D Art for games. Experience with hybrid/distributed teams and co-development. Proven leadership, mentoring, and communication skills.