
// Open Role at 2K Games
Lead the technical vision for character animation at 2K Games' Hangar 13, driving innovation and architecting cutting-edge gameplay animation systems for AAA titles. This influential role focuses on R&D, pipeline development, and mentoring to achieve world-class animation quality.
| Job Title
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Principal Technical Animator (Gameplay)
| | --- | --- | |
Department
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Technical Art
| |
Location(s)
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Brighton, Prague, Brno
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Reports To
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Associate Director Technical Animation
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Job Type (Permanent, fixed term, internship)
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Permanent
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Job Summary
The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long-term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting-edge technologies to ensure our games achieve world-class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future-proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department.
Duties and Responsibilities
Essential Skills, Attributes and Experience
Highly Desirable
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.
Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.
If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.
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Architect and oversee high-level design of gameplay animation systems. Drive R&D initiatives for cutting-edge animation technologies. Partner with Engineering and Tech Animation leadership to implement project-wide animation roadmaps and toolsets. Solve deep, complex runtime bugs and drive animation optimisation efforts. Define and document technical standards, best practices, and pipeline workflows. Collaborate closely with Design and Animation leads to iterate on 3C mechanics. Actively mentor and upskill senior and mid-level technical animators. Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine. Master-level expertise in Unreal Engine’s animation suite (Anim Blueprints, Motion Matching, Control Rig, State Machines, and Sequencer). Deep technical understanding of low-level animation concepts, including runtime optimisation, memory management, and threading for animation. Exceptional cross-discipline communication skills. Expertise in feature breakdown and scoping. A profound understanding of gameplay mechanics, game feel, and mathematical principles behind smooth character movement and physics. A portfolio or reel demonstrating a history of solving highly complex, innovative technical animation challenges in shipped titles.