
// Open Role at 2K Games
Join Cloud Chamber as a Senior Gameplay Animator to breathe life into the BioShock universe. You'll craft exemplary gameplay animations in Unreal Engine, collaborating with cross-disciplinary teams to deliver a world-class AAA immersive experience.
As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for the creation of exemplary gameplay animations as well as implementation and optimization of your work in the Unreal Engine. You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a unique, world-class, immersive AAA experience.
Skills & Experience:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
_For candidates located in Quebec:
_This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
Create gameplay, AI, and scripted animations; work with programmers and designers; participate in reviews; estimate tasks and meet deadlines; develop high-quality gameplay animations; collaborate with cross-disciplinary teams; problem-solve, debug, and optimize animations; utilize knowledge of gameplay and AI systems; understand character performance, form, gestures, and silhouettes; apply expertise in anatomy and caricature; excel in animating human bipeds, organic forms, quadrupeds, and mechanical objects; utilize motion capture data and hand-keyed facial animation; engage in research and documentation; mentor junior animators. Requires previous experience as a Senior Animator on a AAA title, exemplary skills in keyframe/stylized 3D animation (Maya/Motion Builder), Unreal Engine experience for animation implementation/debugging, strong understanding of character performance/anatomy/caricature, exceptional animation skills for various forms, exceptional knowledge of gameplay/AI systems in game engines, experience structuring/maintaining animation processes, experience with motion capture data editing, excellent problem-solving/debugging skills, experience with hand key facial animation tools like Jali, and a love for research/reference/documentation.