
// Open Role at 2K Games
Shape the next BioShock installment as a Senior Level Artist at Cloud Chamber. Collaborate across teams to construct visually stunning, gameplay-enhancing environments using Unreal 5, focusing on modular kits and environmental storytelling for a world-class AAA experience.
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you’ll collaborate with a passionate group of game developers to construct visually stunning and gameplay-enhancing game worlds, create and maintain modular kits to optimally build believable and detailed spaces, and propel the narrative through environmental storytelling, bringing the richly imagined world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
_For candidates located in Quebec:
_This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
Collaborate closely with Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams. Create believable, functional, and visually strong environments from scratch. Translate Art Direction into clear architectural and world construction rules. Iterate on layouts using blocking to support combat and level design. Create and compose modular kits and collection sets for optimized spaces. Assume full long-term creative, technical, and production ownership over your levels. Participate in look development and creating visual benchmarks. Experience shipping at least one 3D AAA title (FPS or Third Person) using Unreal 4 or 5. Professional experience working with Unreal Engine 5. Proficient in the creation of modular kits and proxy models. Solid understanding of form, shape, structure, and silhouette in world building. Strong communication skills.