
// Open Role at Avalanche Studios Group
Join Avalanche Studios Group as a Sound Designer to craft immersive audio experiences for open-world games. You'll bridge creative sound design with programming, leveraging Wwise and in-house tools to shape the sonic landscape and enhance player immersion.
As a Sound Designer, you'll be an integral part of our team dedicated to crafting immersive audio experiences for our games. Collaborating closely with Audio Programmers, Sound Designers, and feature teams, you'll bridge the gap between creative sound design and Programming. Your role will involve leveraging your expertise in sound technology to ensure the seamless integration of audio assets into our proprietary open-world engine using tools like FMOD and our in-house systems. You'll have the opportunity to shape the sonic landscape of our games and enhance player immersion through innovative sound design solutions.
[Please note that this is a fixed term employment]
- Solid experience as a sound designer or audio engineer in the gaming industry, with a strong understanding of sound principles and techniques - Proficiency in audio middleware such as FMOD, as well as digital audio workstations (DAWs) and audio editing software - Strong technical background with experience in scripting languages (e.g., Python) and audio programming concepts - Excellent problem-solving skills and the ability to troubleshoot technical issues independently - Effective communication skills, with the ability to collaborate within cross-discipline teams and translate technical concepts to non-technical stakeholders - Proficient verbal and written communication skills in English