// Open Role at Endless Studios
Wolcen is searching for an Generalist Environment Artist to join its environment art team working on one of our excited projects in Unreal engine 5.
You are a great candidate for our role if feeling confident with technical constraints the environment's creation involves, you are deeply interested in what makes an environment look great and always eager to improve your artistic eye in order to create unique worlds the player will remember. We want to hear from you if you are also able to think one step ahead, to find solutions and suggest innovative workflows to help juniors grow with you. You can recognize yourself in those few lines? You might be the rare gem we are looking for!
Responsibilities:
Requirements:
Worked on several games that have been released as an environment artist
Ideally you have previous experience working with various titles related to environments (props artist, lighting artists, texture artist, level artist, etc)
Very strong artistic eye in general, knowledge in art (painting, drawing, cinema, video games etc)
Great technical skills to understand the impact that world building and props creation can have on performances
Great observation skills, understanding the impact each object placed in the world could have on its surroundings or on itself
Attention to details and storytelling in a scene and prop
Feeling perfectly confident with real time editors like Unreal engine
Feeling comfortable with Procedural environments creation techniques (Houdini, Blender etc) is a great plus
Knowledge using shaders would be a plus
Ability to meet deadlines and work independently, sharing updates on a regular basis
Great sense of communication and being team player
Advanced English skills