
// Open Role at Larian Studios
Join Larian Studios, creators of Baldur's Gate 3, as a Graphics Programmer in Warsaw. You'll extend their proprietary engine, craft top-notch visual effects, and optimize code for award-winning RPGs.
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
To maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline). Work closely together with Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components. Debug and optimize code to hit quality and performance targets. Document code features. Thorough knowledge of C++. Strong technical background (bachelor’s degree or comparable experience). Good spoken/written English. Passion for making and playing great games. Experience with modern graphics APIs like DirectX 12, Vulkan, Metal. Experience with a wide range of CPU and GPU profiling tools. Experience with particle system algorithms, including GPU particle implementations. Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages. Multi threading should be second nature. Excellent software design and problem-solving skills. Excellent software debugging skills. You are a team player and willing to take responsibility. C# experience. Previously shipped game/console titles is a strong plus.