
// Open Role at Lockwood Publishing
Join Lockwood Publishing as a Junior Software Engineer to help build Avakin Life, a leading social mobile game enjoyed by millions. This remote role offers hands-on experience, mentorship, and opportunities to learn C#, Unity, and AI-driven development in a live-service environment.
Junior Software Engineer
Location: UK, Remote
Team: Engineering
Reports to: Lead Engineer
Product: Avakin Life (Live Service Mobile Game)
Build Games Played by Millions
Everyone starts somewhere.
At Lockwood, we think and move like a start-up - and we're at the forefront of AI-driven development in games. We're looking for curious, ambitious developers who want to learn fast, solve interesting problems and help build games enjoyed by millions of players around the world.
You don't need years of commercial experience. What matters most is your attitude, your curiosity and your passion for making great games. If you enjoy building things, ask great questions and want to grow alongside an experienced team, we'd love to hear from you.
The Opportunity
As a Junior Programmer, you'll work alongside experienced engineers to help build, improve and support Avakin Life, one of the world's leading social mobile games.
From day one you'll contribute to real features, fix real problems and learn how live-service games are developed and operated - with structured support, regular feedback and plenty of room to grow.
What You'll Do
Build great experiences
Learn every day
Collaborate across the studio
Work smarter
Requirements
What We're Looking For
You'll need:
Bonus points if you have:
Benefits
Why Join Lockwood?
We're a studio with a start-up mindset and a game played by millions - which means you get real ownership and real impact from day one. You'll be trusted to contribute, encouraged to experiment and supported as you grow your technical and professional skills.
Great ideas can come from anyone here, and we're building a culture where curiosity, entrepreneurship and continuous improvement are part of everyday life.
• A genuine passion for games and building great experiences • Programming experience through education, personal projects, game jams or self-directed learning • A good understanding of C# and Unity fundamentals • Curiosity about AI-assisted development tools such as GitHub Copilot or ChatGPT • A proactive mindset, good communication skills and a collaborative approach • Bonus points if you have built or released a personal game or app • Bonus points for experience using Git or another version control system • Bonus points for experience developing for mobile platforms or an understanding of live-service games • Bonus points for participating in game jams or collaborative projects