
// Open Role at Larian Studios
Join Larian Studios, the acclaimed developers behind Baldur's Gate 3, as a Lighting Artist. Craft high-quality, visually consistent lighting for immersive real-time environments and cinematics within our award-winning RPGs.
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lighting Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
- 3+ years of experience working on lighting for real-time environments and/or cinematics, ideally within game development. - A strong portfolio or showreel demonstrating high-quality lighting work in real-time, with a good understanding of light, color, composition, mood, and storytelling. - Hands-on experience with lighting in a real-time engine (e.g., Unreal Engine, Unity, or proprietary engines). - Solid understanding of PBR workflows, real-time rendering constraints, and how lighting interacts with materials and post-processing. - Good communication and collaboration skills, with the ability to work effectively within a multidisciplinary team. - Willingness to work full-time on-site at our Barcelona studio.