Scopely Explore seeks a Staff Software Engineer to provide technical leadership, driving architecture and implementation for Unity-based game clients and cloud-hosted backend services. This role involves setting technical direction, mentoring engineers, and delivering scalable player-facing systems for mobile, PC, and console titles.
Scopely Explore's Engineering team is seeking a Staff Software Engineer, Game Development to provide technical leadership across our Unity-based game clients and cloud-hosted backend services. This role is ideal for an experienced game engineer who thrives in ambiguity, drives architectural decisions, and partners closely with product, design, and game teams to deliver scalable, player-facing systems.
As a Staff Engineer, you will operate beyond individual feature ownership—setting technical direction, influencing multiple teams, and balancing near-term game development needs with long-term platform health and scalability.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$169,000—$253,000 USD
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.
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BS, MS, or PhD in Computer Science or related technical field, or equivalent practical experience. Significant professional experience building and shipping production game systems using Unity. Strong experience designing and operating backend game services using Google Cloud Platform (GCP) or similar cloud infrastructure. Proven ability to lead technical initiatives across multiple systems or teams, with a track record of influencing architecture and execution. Must have shipped at least 3 titles on Mobile, PC/Mac, or Console.