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Technical Artist at Sperasoft | ManaBoard | ManaBoard
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Jobs
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Sperasoft
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Technical Artist
Role · Nº 2131
// Live
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Open Role at
Sperasoft
Technical Artist
Location
Location not specified
Posted
Mar 9, 2026
Last Seen
Jul 10, 2026
Level
Entry Level
On-site
Art
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Description
Responsibilities:
Working in collaboration with both engineers and artists to assist, enhance and streamline asset production
Creating tools for asset management within the engine
Creating new shaders and updating existing ones
Optimization of assets, shaders, and pipelines according to the provided hardware specifications
Bug fixing and troubleshooting technical issues
Contributing to the team-oriented environment
Preparing documentation for pipelines and tools
Requirements
3+ years of relevant experience as a Technical Artist in gamedev
Strong proficiency in Unreal Engine 5
Excellent understanding of Blueprints and Editor Utility Widgets
Basic knowledge of at least one programming language (Python, C#, C++)
Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc.
Art tools production experience
Self-motivation, strong problem-solving skills and team-player attitude
English level: intermediate or higher
Benefits
Medical Care package
MyCafeteria system - including Multisport card and more
Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
English or Polish language classes
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
Apply Now
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