Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
The incumbent will develop the modules for a game’s general presentations (menu, HUD, etc.).
What you’ll do
- Read the game design documents to understand the intended player experience and actively challenge game design feedback to facilitate this experience;
- Help define the features and implementation of the UI in an effort to support the graphic designer’s needs;
- Design and implement menu and interface systems for specific users on desired platforms, preserving the uniformity of the visual and logistical aspects;
- Provide tools for UI systems and debugging through internal “debug draw”.
- Investigate and develop a deep understanding of UI framework, and use this knowledge to support the presentation team;
- In collaboration with design and other programming teams, quickly prototype interaction concepts for the game;
- Be reactive to feedback and perform quick iterations;
- In collaboration with the graphic designer, integrate designs and animation;
- Provide hooks for graphic designer animations and sound support;
- Understand the UI requests and recognize or investigate technical limitations (performance tracking and memory);
- Work closely with designers and artists to implement new ideas, providing technical, creative, and scheduling feedback;
- Working collaboratively with the team to ensure that UI meets aesthetic and functional requirements;
- Actively maintain skill-set and knowledge base by keeping track of the latest innovations from the industry;
- Oversee and maintain modules or systems that underlie the user interface;
- Optimize user interface code to run efficiently on desired platforms;
- Interact and collaborate with different departments;
- Challenge the game design of the game as well as its User Experience (UX)
- Develop automated tests APIs related to UI systems to ensure continuous health of the game;
- Have a broad knowledge of ergonomics and UX principles as applied to UI;
- Apply knowledge of localization and accessibility features;