
// Open Role at AGBO
Join AGBO's VFX team as an FX Artist, contributing to high-quality real-time visual effects for exciting projects. Leverage your expertise in Unreal Engine, Maya, and Houdini to create stunning, hand-crafted FX.
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio’s projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video’s visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented FX Artist to join our Visual Effects (VFX) team. The FX Artist will help bring all forms of real-time FX to life and push the visual development of a high quality project. The Artist will develop an artistic vision of hand-crafted FX to be used in the Unreal Engine.
This is an Expression of Interest role.
Key Responsibilities:
Qualifications & Skills:
Additional Information:
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
3+ years professional experience as an FX artist or art lead, specializing in Maya, Photoshop, and in-game VFX systems. Working knowledge of 3D rendering engines and experience designing FX shaders, particle systems, physics, ribbons. Exceptional understanding of next-generation asset creation and VFX pipelines and tools. Strong understanding of real-time simulation, offline simulation, materials, and performance including Niagara within Unreal Engine. Mastery of relevant software packages such as Houdini, Substance, EmberGen, Photoshop, After Effects, and/or Maya. Ability to use traditional visual effects software and proprietary tools to deliver high-quality visual effects. Read and write script code to sequence effects. Strong portfolio demonstrating artistic and technical capabilities.