// Open Role at Airlab
About Playwing
Playwing (sister company to Ubisoft, Guillemot Corp., Longtail Studios, Ariann and Airlab Inc.) is an independent Game Developer and Publisher with a lot of passion for games. One of our team’s main goals is to improve the gaming experience for players.
For that reason we publish, distribute, and develop games for several countries worldwide. We are continuously innovating and seeking for the best UX.
The company has operational offices in Rennes (France), Madrid (Spain), Bucharest (Romania), Kharkiv (Ukraine), Montreal (Canada) and a sales office in San Diego (USA). We also count with two partner studios, Mando Productions, in Paris (France) Shinypix, in Bordeaux (France)
Playwing (Ubisoft sister company) is looking for a talented Game Designer to join our brand new studio in Montreal, Canada.
Our small, experienced team is committed to building fresh, high-quality mobile games. We strongly believe in putting the fun front and center, and polishing every aspect of the player experience. Our agile, multidisciplinary approach means that you will work closely with programmers and artists on the end-to-end implementation of gameplay features from inception (initial design discussions, documentation) to completion (design approved, implemented, validated).
This is a unique opportunity to take part of an exciting adventure from the beginning. If you’re passionate about crafting kick-ass games for millions of players, you’re in the right place. Join us in our quest to create top-notch games on mobile platforms!
As a game designer, you will define the mechanics and rules to achieve the best gaming experience in line with the design and creative intentions.
We are looking for someone who will:
Engage in the ideation process and produce pitchs and prototypes for new games
Identify and design fun and immersive gameplay mechanics
Provide clear formalisation of complex concepts and write clear design documentation
Enjoy tackling various design topics ranging from fine-tuning controls and camera to tweaking monetisation loops
Collaborate with developers and artists to ensure that technical, gameplay and audiovisual elements support each others
Strive to deliver the best game experience through iterative production, constructive criticism and creative contributions
The ideal person for the job has:
A minimum of 2 years’ experience developing games, preferably on mobile
Strong knowledge of Game Design (gameplay, learning curve, directing, difficulty balancing, pacing, reward, accessibility)
Excellent logical, analytical and mathematical skills
Good understanding of mobile free-to-play best practices (monetisation, ads, analytics)
Passion about games and understanding what makes them fun
Extensive gaming culture, on all platforms (mobile, consoles, etc.) and for all audiences
Great communication and organisation skills (English, French spoken, read, written)
Demonstrable skills and creativity in a strong portfolio of playable / released games
Bonus points for:
BS/MS in Game Design, Interaction Design, or related
Designing post-release content for shipped games
Prototyping games with Unity3D (5.x or newer), Game Maker, Defold, etc.
Agile development methodology
Well-developed sense of color, composition, typography
And this is what we offer for being part of this amazing family!
4 weeks’ vacation
5 mobile days (if not taken, it will be paid at the end of the year)
Full package insurance
Flexible hours
Many activities paid by the employer
No dress code
Great and open-minded culture
Start-up company with many opportunities
You will work on big projects and with people who has many years of experience and amazing talent
New and renovated office
And you can also play videos games!! A great way to relax and having fun while working!