Lead Amanotes' Game Center of Excellence, overseeing strategy, people, and quality across multi-disciplinary teams in game design, art, music, and QC to elevate craft and accelerate game production with AI-powered tools for chart-topping mobile titles.
Amanotes Game COE (Center of Excellence) is the craft engine of Amanotes' Games Division. It gathers >30 specialists across five teams — Game Design, Art, Music, QC, and Game Solutions — serving every game unit from New Games to LiveOps. As Head of Product, you own this COE end to end: its strategy, its people, and its output quality. Your mission is to turn five specialist teams into one production system that raises the craft bar of every Amanotes title, while scaling AI-powered tooling so games ship faster and better.
Define the COE strategy, operating model, and capability roadmap aligned with the Games Division strategy
Lead five team leads and 32 specialists across Game Design, Art, Music, QC, and Game Solutions
Allocate COE capacity across New Games and LiveOps demand, with clear service commitments
Own the craft quality bar for game design, art, and music across the whole game portfolio
Direct the QC function for both LiveOps and New Games to safeguard every release
Drive the Game Solutions roadmap and production tooling
Build the COE talent pipeline through hiring, coaching, performance management, and succession planning for team leads
Report COE performance, capability progress, and resourcing plans to the Game Director
Bachelor's degree in Game Design, Computer Science, Business, or a related field
Have 8+ years in mobile games, including 3+ years leading multi-discipline production or product teams
Master the F2P mobile production pipeline across design, art, audio, and quality assurance
Proven record of building shared-service or platform teams that serve multiple game units
Practical experience applying generative AI to game content production at scale
Soft skills
Influence senior stakeholders and align teams across divisions
Coach and grow experienced team leads
Communicate decisions clearly, backed by data
Experienced in music or casual mobile games
Familiar with studio management or external development (outsourcing) operations
At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
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About Amanotes
We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.
Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.
As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.
What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:
🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.
🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.
🧘 We believe in work-life harmony — your rhythm matters here.
🏆 We recognize and reward impact, with competitive benefits and clear development paths.
Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.
Amanotes – Where Everyone Can Music.
How To Apply?
Click the button or contact us at talents@amanotes.com.
- Bachelor's degree in Game Design, Computer Science, Business, or related field - 8+ years in mobile games, including 3+ years leading multi-discipline production or product teams - Mastery of F2P mobile production pipeline (design, art, audio, quality assurance) - Proven record of building shared-service or platform teams - Practical experience applying generative AI to game content production at scale - Ability to influence senior stakeholders and align teams across divisions - Experience coaching and growing experienced team leads - Ability to communicate decisions clearly, backed by data - Experience in music or casual mobile games (preferred) - Familiarity with studio management or external development operations (preferred)