
// Open Role at Amanotes
Join Amanotes as a Playable Ads Developer to craft captivating, data-driven mini-games using Unity/C#. Convert existing titles into engaging playable ads that delight users and drive conversion, collaborating closely with UA and Creative teams in a fast-paced environment.
Experience:
Soft skills:
At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
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- By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the “Consent Notice for Personal Data Processing” carefully before submitting your application.
- Thank you for your interest in joining Amanotes.
About Amanotes
We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.
Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.
As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.
What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:
🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.
🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.
🧘 We believe in work-life harmony — your rhythm matters here.
🏆 We recognize and reward impact, with competitive benefits and clear development paths.
Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.
Amanotes – Where Everyone Can Music.
How To Apply?
Click the button or contact us at talents@amanotes.com.
Build mini, data-driven versions of current games. Work closely with UA and Creative teams to define hypotheses and strategies for playable ads. Code and maintain playable ads using Unity/C#, Luna, and internal tools. Animate and integrate creative assets; build interactive end card templates with tracking for A/B testing. Apply and continuously improve playable production workflow for rapid experimentation. Systematically create and iterate playable ad variants to maximize conversion. Proactively explore and adopt AI-assisted development and in-house tools. 6-12 months of experience in Unity/C# or mobile game development. Familiarity with casual/hyper-casual genres (music/rhythm games a plus). Experience with C# for lightweight playable ads; web game frameworks (Cocos, Phaser) a plus. Comfortable applying common game programming design patterns (singleton, observer, facade, object pooling). Ability to use English for documentation and technical communication. Hardworking, collaborative, passionate about games. Curious, problem-solver. Enjoys fast-paced environments and learns quickly. Ambitious and seeks growth opportunities.