
// Open Role at Blazing Griffin
Join Studio 397 and Motorsport Games as a meticulous QA Analyst, ensuring the quality and stability of racing titles like _Le Mans Ultimate_. You'll own the testing process, identify defects, and collaborate closely to deliver polished experiences for PC and console players.
Company Overview
ICON Creative Studio is Canada’s largest independently owned animation entertainment company, located in the historic Gastown district of Vancouver, BC. Our talented team includes specialists across the entire animation pipeline, working alongside creative and management professionals to deliver outstanding animated content.
Known for our commitment to quality, efficiency, and timely deliveries, ICON has partnered with distributors, broadcasters, and leading streaming platforms worldwide to create and produce noteworthy, impactful projects.
We operate from a holistic philosophy, leveraging the unique skill sets of our team members to maximize production efficiency while maintaining an optimal balance of creativity and quality on-screen.
Why work at ICON?
Pipeline TD
The purpose of the Pipeline department is to nurture an environment for the effective and efficient production of media through research, innovation, and the application of technology.
A Pipeline TD requires a general understanding of how data flows through the studio from beginning to end. Often with intimate knowledge of the operations in a particular department or area of expertise. With this knowledge, you will be expected to recognize when the pipeline is not running smoothly and make necessary adjustments.
The applicant may be expected to demonstrate their skills through a programming test or exercise.
This position will report to the Pipeline Supervisor (Head of Department).
Responsibilities:
Required Skills:
Desirable Skills
A degree in Computer Science, Computer Graphics or related field
Knowledge of database management and web technologies
Experience in Pipeline, System Administration or Software Development
Familiarity with standard software development practices
Experience of UI and UX design using Qt libraries
Experience with writing or maintaining REST-ful APIs
Prior experience using:
MEL / PyMEL / Maya Python API (1 & 2) / Maya C++ API
Version/Source control (Git / BitBucket / GitLab)
Issue Tracking (YouTrack)
Production Tracking (Shotgun)
Farm schedulers (Deadline)
Renderers (Arnold)
Editing (Adobe Premiere)
Universal Scene Description / Alembic
Additional programming languages (C++ / Java)
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The wage range for this role reflects compensation across all of ICON’s projects. The final salary will be determined based on the specific position, the current show assignment, and the applicant’s experience and portfolio. This range accounts for varying levels of experience and responsibilities.
In compliance with British Columbia provincial mandates, we are posting this broad wage range to meet wage transparency requirements.
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ICON Creative Studio is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.
- Conduct thorough functional, regression, compatibility and exploratory testing across game features, systems and content to identify defects and ensure a high-quality player experience. - Accurately document, prioritize, and track bugs using Jira, providing clear reproduction steps, supporting evidence and detailed reports. - Work closely with developers, designers, producers, and other QA team members to investigate, reproduce and verify issues, ensuring defects are resolved efficiently. - Take ownership of the testing process for new game features, creating comprehensive test plans, executing test cases and driving features through to release readiness. - Develop, maintain, and continuously improve test plans, test cases, and testing strategies for both new and existing game features. - Participate actively in sprint planning, feature reviews, stand-ups, and team meetings, helping to define testing priorities and release readiness. - Provide constructive feedback on gameplay, usability, user experience, and game design from a player-focused quality assurance perspective. - Assist in the creation and maintenance of QA documentation and testing procedures. - Stay updated of the latest game testing methodologies, tools, and industry best practices, sharing knowledge with the wider QA team where appropriate. - Proven experience in quality assurance testing within the gaming industry and has worked previously on racing games. - Strong understanding of game development processes and the software development lifecycle. - Excellent analytical and problem-solving skills with a keen attention to detail. - Proficiency in using bug tracking tools and software. - Strong communication skills, both written and verbal, with the ability to work effectively in a team environment. - Console Familiarity: Hands-on experience playing and testing on modern gaming consoles (PS5, Xbox Series X/S).