
// Open Role at Disney
Join Walt Disney Imagineering as a Figure Programming Intern, where you'll bring Audio-Animatronics to life by designing, debugging, and programming advanced animation rigs and show systems for Disney attractions worldwide.
Job Posting Title:
WDI Figure Programming Intern, Spring 2027
Req ID:
10159712
Job Description:
About the Role & Program
Be a part of an innovative team and culture…
Walt Disney Imagineering is the creative force that imagines, designs and brings to life all Disney theme parks, resorts, attractions and cruise ships worldwide. Working across a spectrum of disciplines that range from creative and conceptual to scientific and technical, Imagineers blend an innovative mixture of storytelling, art, science and technology to create immersive experiences, memorable destinations, and innovative entertainment for families around the globe.
The approximate dates of this internship is January 2027 to June 2027 and will be located in Orlando, FL or Glendale, CA.
What You Will Do
As an intern, you will work within WDI Animation which is a one-stop shop for prototypical design, engineering, manufacturing, assembly, figure finishing, installation, show programming and animation. This is the group that “creates the illusion of life” within our attractions to tell amazing stories. This department includes managers, technical specialists and engineers who provide delivery of high-quality audio-animatronics to Disney theme parks that are safe, meet creative intent, and are easily maintainable.
Work closely with other Show Programmers to operate and maintain Animation & Show Programming system’s highly specialized hardware and software tools
Assist in creating, debugging, and coordinating Audio-Animatronic figures’ digital assets (character sheets, animation data, rigs, ride paths, shots, and/or models)
Build and review digital animation rigs
Provide pipeline and animation process support and asset integration to the Show Animators for the programming of Audio-Animatronics figures
Partner with the creative team and overall show programming team to program special effects, audio, animated props and show action equipment
Organize, secure and maintain show data created by the Animators and Show Programmers
Provide technical support for computer graphic animation programs (such as Maya and MotionBuilder)
Assist in developing or maintaining show programming tools
Learn proprietary software packages
Required Qualifications & Skills
Familiarity with creating and maintaining rigs for CG character animation
Ability to function in a dynamic work environment, managing multiple project tasks
Basic Knowledge of robotic animation, control systems, and mechanical systems
Ability to provide basic technical support for computer graphic animation applications
Ability to work with limited supervision but be able to integrate inputs from many individuals and work as a team member
High tolerance for change and changing requirements
Preferred Qualifications
Desired software knowledge/familiarity among several of the following: Maya, MotionBuilder, Z-Brush, MS Excel, Adobe Photoshop, Final Cut Pro, Premier, After Effects (or similar video editing software), Solid Works, Tait Navigator, Shotgun, Rhino, Unreal/Unity
Desired scripting knowledge: Python, Mel, C, C++
Experience with Game Engines
Materials Required
Education
Eligibility Requirements & Program Information
Candidates for this opportunity MUST meet all of the below requirements:
Be enrolled in an accredited college/university pursuing a degree taking at least one class at time of application posting OR currently participating in a Disney College Program or Disney Internship
Be at least 18 years of age
Possess unrestricted work authorization
Have not completed one year of continual employment on a Disney internship or program.
Additional Information
Able to provide reliable transportation to/from work
Must be fully available for the duration of the internship
Able to provide own housing for the duration of the internship in Glendale, CA
We provide limited housing opportunities for Florida-Based Professional Interns through American Campus Communities, for more information click here
The pay rate for this role in Glendale, CA or Orlando, FL is $26.50 per hour for undergraduate students and $27.50 per hour for graduate level students. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.
Job Posting Segment:
WDI Creative Development
Job Posting Primary Business:
Show Systems (WDI)
Primary Job Posting Category:
Other
Employment Type:
Full time
Primary City, State, Region, Postal Code:
Glendale, CA, USA
Alternate City, State, Region, Postal Code:
USA - FL - 1120 Celebration Blvd
Date Posted:
2026-08-31
Work closely with other Show Programmers to operate and maintain Animation & Show Programming systems. Assist in creating, debugging, and coordinating Audio-Animatronic figures’ digital assets (character sheets, animation data, rigs, ride paths, shots, and/or models). Build and review digital animation rigs. Provide pipeline and animation process support and asset integration to the Show Animators for the programming of Audio-Animatronics figures. Partner with the creative team and overall show programming team to program special effects, audio, animated props and show action equipment. Organize, secure and maintain show data created by the Animators and Show Programmers. Provide technical support for computer graphic animation programs (such as Maya and MotionBuilder). Assist in developing or maintaining show programming tools. Learn proprietary software packages. Familiarity with creating and maintaining rigs for CG character animation. Ability to function in a dynamic work environment, managing multiple project tasks. Basic Knowledge of robotic animation, control systems, and mechanical systems. Ability to provide basic technical support for computer graphic animation applications. Ability to work with limited supervision but be able to integrate inputs from many individuals and work as a team member. High tolerance for change and changing requirements. Currently enrolled as a Junior or higher attending an accredited college/university earning a degree majoring in traditional animation, computer animation, industrial automation control programming or related field. Portfolio review is required.