Lead Concept Artist
Experience: 5+ Years
Location: Gulberg 3, Lahore
Work Mode: Onsite
Employment Type: Full-Time
About the Role
We are looking for a talented and experienced Lead Concept Artist to lead the visual ideation and concept development for our games. You’ll work closely with Art, Game Design, Product, and other creative teams to establish strong visual direction and translate ideas into compelling, production-ready concepts.
Key Responsibilities
- Lead the concept art direction for characters, environments, props, UI elements, and other game assets.
- Develop high-quality concept art, sketches, mood boards, visual explorations, and style guides.
- Establish and maintain a consistent visual language and art style across the game.
- Translate game design requirements and creative briefs into strong visual concepts.
- Provide clear visual direction and references to 2D/3D artists and other production teams.
- Review artwork and provide constructive feedback to maintain quality and consistency.
- Mentor and guide junior and mid-level concept artists, helping improve their artistic and technical skills.
- Collaborate closely with Game Designers, Art Directors, 3D Artists, Animators, UI/UX Artists, and other stakeholders.
- Explore multiple visual directions and iterate quickly based on feedback.
- Research current artistic trends, competitor games, and relevant visual styles for inspiration.
- Ensure concepts are practical and suitable for production within mobile game constraints.
- Help define and document art pipelines, workflows, and quality standards.
- Take ownership of concept development from initial ideation through final handoff to production.
Required Qualifications & Skills
- 5+ years of professional experience in Concept Art, Game Art, or a closely related field.
- Strong understanding of shape language, composition, color theory, lighting, perspective, anatomy, and visual storytelling.
- Strong portfolio demonstrating high-quality character, environment, prop, and/or key art concepts.
- Proven experience creating concepts specifically for games.
- Strong understanding of visual development and the game production pipeline.
- Proficiency in industry-standard tools such as Photoshop, Procreate, Illustrator, or equivalent.
- Hands-on experience with Unity and understanding of how concept art translates into the game environment.
- Strong communication, collaboration, and feedback skills.
- Ability to work independently while effectively leading and collaborating with an art team.
- Strong problem-solving skills and the ability to translate abstract ideas into clear visual solutions.
What We’re Looking For
We’re looking for someone who can go beyond creating beautiful artwork and lead the visual thinking behind a game, someone who can establish a strong artistic direction, inspire other artists, communicate ideas clearly, and ensure concepts translate effectively into the final game.