
// Open Role at King
Join the Candy Crush Saga art team as a Senior Game Artist at King, owning major features from concept to delivery and shaping player experiences in one of the world's biggest mobile games.
Craft:
Art
Job Description:
Do you want to work on one of the world’s biggest mobile games? We are looking for a dedicated Senior Game Artist to join the art team in Candy Crush Saga!
Your role within the Kingdom
As a Senior Game Artist, you’ll own major features end-to-end to deliver player-first experiences. You’ll be working in a cross-functional Candy feature team, partnering with designers, developers, technical artists, user researchers and producers to deliver polished, optimized art that elevates player experience.
You will take broad problems and translate them into clear visual solutions, working within established visual pillars while proposing enhancements to pipelines, style guides and shared resources that improve quality and consistency across teams and locations. You will communicate decisions and rationale clearly, facilitate effective information sharing among teams, and contribute to player-centric features in a live game environment.
Skills to Create Thrills
Key Attributes
About King
With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.
- Strong concept art skills, with a good eye for composition and color. - Experience creating high-quality 2D vector characters and environments in a stylized game art style. - Capable of producing simple 3D models and basic rendering to support production workflows. - A good understanding of animation principles, with the ability to create simple rigs and animations. - Strong cross-disciplinary communication skills, collaborating effectively with designers, developers, and stakeholders. - Comfort working autonomously, taking ownership of features from brief through to final delivery. - Ability to take an unclear or high-level brief and turn it into clear, actionable work. - Strong organizational skills, including planning work, managing scope, and providing reliable time estimates. - A portfolio demonstrating your skills is required.