// Open Role at Komodo Co., Ltd.
KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on modernizing the shoot ‘em up genre. Alongside this, we continue to expand Steam Deck sales across Asia, including the introduction of new Steam and other gaming hardware.
Supported by experienced mentors from across the industry, we are building a small and powerful team where every individual has the freedom and creative agency to make a meaningful impact. This is an opportunity to join at an early stage, where your work will directly influence core gameplay, visual identity, and overall player experience.
If you’re looking for a role where your ideas matter, your contributions are visible, and you can help build something from the ground up, KOMODO offers a rare opportunity to do exactly that!
KOMODO is seeking an experienced Senior Gameplay Engineer to join the core team behind Nanos, the codename for a competitive PvP action game currently in development.
In this role, you will take ownership of key gameplay systems that define combat feel, responsiveness, and moment-to-moment player experience. This includes designing and implementing controls, ability systems, match flow, and core gameplay architecture. You will work closely with designers, artists, and other engineers to translate creative direction into robust, scalable, and high-performance gameplay systems.
As a senior member of the game engineering team, you will play a critical role in technical decision-making, system architecture, and setting engineering standards as the project moves toward full production. You will help mentor other engineers, contribute to best practices, and proactively identify risks and opportunities to improve both gameplay quality and development efficiency.
A successful candidate brings deep experience building gameplay systems for action-oriented or competitive games, a strong sense of player feel, and the ability to balance creative iteration with long-term technical health. You are comfortable taking initiative, solving complex problems, and collaborating across disciplines to deliver polished gameplay experiences.
Requirements
6+ years of professional experience as a Gameplay Engineer or similar role in game development
Strong proficiency in C++ and blueprints with extensive experience developing in Unreal Engine
Deep understanding of gameplay systems, player input, state management, and game feel
Proven ability to architect and maintain complex gameplay systems
Strong skills in writing clean, maintainable, and efficient code
Excellent communication and collaboration skills across disciplines
High proficiency in English communication, including discussing technical and design topics clearly
Benefits
Performance-based Profit Sharing
KOMODO Special Holidays ( 5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day )
15 days PTO
Full Medical, Vision, Dental
401(k)
Group Life, AD&D
Free language learning classes (Japanese, English)
Company Events
A Steam Deck will be provided to employees for their employment.
Free Games and Manga
Some benefits will be available after the completion of the probationary period.