
// Open Role at Mob Entertainment
Join Mob Entertainment, creators of the hit indie horror game Poppy Playtime, as a Contract UI/UX Designer. Craft intuitive, immersive interfaces that blend strong visual design with player-first thinking, enhancing engagement across platforms.
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.
We’re looking for a UI/UX Designer who can combine strong visual design skills with player-first thinking to craft intuitive, immersive, and visually striking user interfaces.
This role sits at the intersection of design, art, and gameplay. You’ll be responsible for both the user experience (flow, usability, clarity) and the visual execution (layout, motion, style) of in-game UI, helping ensure players can seamlessly engage with our worlds without breaking immersion.
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Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.
Design intuitive and engaging user experiences, including player flows, wireframes, and interaction models. Prototype UI/UX solutions to test usability and player experience. Ensure UI readability, accessibility, and responsiveness across platforms. Create high-quality UI visuals that align with the game’s tone, style, and horror atmosphere. Design clear and effective icons, symbols, and visual indicators. Own the design of complex, high-impact UI systems such as HUD and inventory management. Drive the UI design workflow from wireframing to art assets and implementation. Collaborate closely with game designers, technical designers, and other team members. Create and maintain UI style guides and documentation. 3+ years of experience in UI/UX design or UI art for games. Strong portfolio demonstrating UX thinking and high-quality visual UI work. Experience designing for games, including HUDs, menus, and interactive systems. Proficiency in design tools like Figma, Photoshop, Illustrator. Understanding of usability, player psychology, and interaction design principles. Experience implementing UI in Unreal Engine UMG. Strong communication and collaboration skills. Detail-oriented with a strong sense of visual hierarchy, typography, and layout.