
// Open Role at MobilityWare
Join MobilityWare, a profitable mobile games studio, as a 2D Artist/Illustrator. Apply your expertise in digital art fundamentals to create beautiful game assets across a portfolio of 30+ titles and bring joy to millions of players worldwide.
This is a rare opportunity.
An impactful position at a profitable, stable, self-funded studio with one of the best no-crunch cultures in our industry.
And you? You’re a digital 2D artist.
Your language is color theory, perspective, composition, rendering, anatomy, sketches, ideation, concepts, rendering, polish. You create backgrounds, obstacles, props, buttons, characters, logos, icons, panels, and more. Each piece as beautiful as time allows.
You’re flexible, iterative, and quick.
You listen carefully to discover what the team needs from the art. You collaborate with openness. And you’re excited by working on a portfolio of 30+ mobile games that touches tens of millions of players.
If this resonates, then we need your help bringing joy to others, one game at a time.
Responsibilities
Qualifications
A Little Bit About Us:
Most studios would be grateful to have even one game in Apple Arcade’s top twenty. We’ve had four, making us one of the top mobile studios in the world. With our headquarters in the heart of Orange County and a growing studio in Utah, we’re dedicated to our mission of bringing joy to others one game at a time. Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, Spider, Spades, Hearts, Mahjong, Yatzy, Splash Sort, and Bubble Shooter Pop, our games have been downloaded over 600 MILLION times.
MobilityWare was recently named one of Built in LA’s Best Places to Work for the fifth year in a row and we’ve been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we’re proud to be the company behind some of mobile gaming’s most popular titles, our most important achievement is creating a work environment that encourages the professional growth and engagement of all our team members.
Do we have your attention yet? Here are just some of the perks of working with us:
In compliance with local law, we are disclosing compensation for this role. The range listed is just one component of MobilityWare’ s total compensation package for employees, which may include short- and long-term incentives and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. The annual base salary pay range for this role is $75,000-$95,000.
A portfolio demonstrating a strong grasp of art fundamentals (color theory, perspective, design, anatomy etc); B.A. or B.S. in a relevant field (or equivalent studio experience); 0-5 years of professional art/illustration; Expertise with Photoshop & Illustrator (Figma is a plus); A growth mindset that embraces continuous learning; Passion for evergreen games that reach tens of millions.