
// Open Role at PGL
Torn Banner Studios is seeking a Lead Technical Artist to bridge artistic vision with technical execution for their multiplayer games. Define technical art strategy, mentor teams, and optimize workflows using Unreal Engine, Maya, and Houdini for AAA/AA PC and console titles.
We are looking for a C++ Developer specialized in Anti-Cheat development to join our team at esportal.com. You will be working on implementing and maintaining our Anti-Cheat system, dealing with complex debugging scenarios and continuous improvement of our security measures.
Responsibilities:
Implementing code according to specifications and working through our backlog of features;
Debugging and analyzing complex scenarios in Windows kernel mode environment;
Maintaining and improving our Anti-Cheat system in an ongoing cat-and-mouse game with cheat developers;
Collaborating with team members through direct communication channels when needed;
Requirements:
strong debugging skills using Visual Studio and working in Windows environments;
- 8+ years of professional experience as a Technical Artist within the games industry. - Experience leading a team. - Experience shipping at least one AAA or high-quality AA title on PC and/or console platforms. - Experience creating custom tools and pipeline solutions for Unreal Engine, Maya, Houdini, or other DCC applications. - Strong understanding of Physically Based Rendering (PBR), linear workflows, shader development, and modern real-time rendering techniques. - Advanced knowledge of Unreal Engine 5, including Blueprints, Materials, Niagara, asset management, and performance optimization workflows. - Literacy in programming languages preferably C++/HLSL/Python or equivalent. - Strong understanding of performance profiling and optimization techniques for game engines.