
// Open Role at Riot Games
Shape core combat and sandbox experiences for a new multiplayer social strategy mobile game at Riot Games. Drive design, balance, and innovation, collaborating across teams to deliver an industry-leading player experience.
作为一名战斗策划,您将根据项目的目标与方向,参与定义游戏在战斗和沙盘两个核心方向的基础体验。您将以玩家为中心,推进战斗与沙盘系统的设计与平衡,保证玩法的策略深度和持久吸引力。您需要与项目组各部门高效协作,推动方案实现并持续优化内容品质。
我们团队始终坚信以玩家体验为核心,这不仅是工作的基础,更是驱动我们不断创新的动力。如果你热衷于探索前沿设计,喜欢带来影响深远的玩法创新,欢迎加入我们,一起定义新世代社交策略体验!
定义战斗与沙盘体验
构建与平衡战斗与沙盘系统
推动创新与验证原型
跨团队协作与高效实现
关注玩家与市场动态
用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.
- Bachelor's degree or higher. - 2+ years of game design experience in combat or sandbox systems. - Prior experience with a complete mobile project lifecycle from inception to launch is preferred. - Familiarity with core mechanics of combat/strategy/sandbox systems, including gameplay architecture, unit/skill design, and map/sandbox interaction. - Strong logical thinking, gameplay modeling, and design documentation abilities, capable of independently detailing solutions and driving development collaboration. - Passionate about games and gameplay innovation, with deep insights into social, strategy, combat/sandbox mobile game markets and mainstream products. - Proactive, skilled in cross-departmental communication, possesses strong teamwork spirit and execution ability to implement complex solutions.