
// Open Role at Riot Games
Join Riot Games in Guangzhou as a Staff Software Engineer to lead the design and implementation of core gameplay systems for an unpublished R&D product. Drive technical excellence, build robust server-side architecture, and empower cross-functional teams to deliver exceptional player experiences.
在拳头游戏(Riot Games),工程师不仅是代码的编写者,更是产品灵魂的共同铸造者。我们正在寻找一位具备全局视野、深厚技术功底且拥有卓越服务意识的资深技术专家加入我们的新锐研发项目。作为专家,你不仅要攻克最硬核的技术瓶颈,更要成为跨部门协作的桥梁。你将以“服务者”的姿态,深入理解策划、客户端及运营团队的需求,通过构建高效、稳定的服务端基石,将跨团队的共同愿景转化为玩家触手可及的极致体验。
Bachelor's degree or higher. 7+ years of server-side development experience. Served as lead engineer or core architect on medium-to-large projects, completing at least one successful online game from inception to large-scale operation. Proficient in C++, Golang, or Java, with deep theoretical knowledge and practical experience in Linux kernel, high-performance network models, and complex distributed algorithms. Excellent communication and collaboration skills to translate non-technical requirements into elegant, scalable technical solutions. Strong player perspective to assist with game design from a technical standpoint. Excellent abstraction and three-level fallback capabilities to quickly identify and resolve online issues under high pressure. Committed to empowering teammates, focusing on making technical implementations easier for clients, more flexible for planners, and more intuitive for operations.