
// Open Role at Riot Games
Join Riot Games' R&D team as a Staff Software Engineer to architect foundational social and store systems for an unpublished product. Lead technical vision, collaborate cross-functionally, and mentor engineers to deliver engaging and robust player experiences.
As a Staff Software Engineer on an unpublished R&D project, you will architect the foundational social and store systems for one of Riot’s Unpublished R&D products. You will work closely with leadership, Product, and UX Design to set the long-term technical vision for engaging social and purchasing systems. In this role, you will lead the vertical integration of these systems, ensuring they meet and exceed player expectations while adhering to our social safety standards. You will drive cross-team collaboration, ensuring our systems are robust, scalable, and compliant, while providing technical mentorship to the team.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Staff Software Engineer, you’ll drive important features, set technical standards, and provide other engineers with a clear illustration of extraordinary engineering. You will report to a Senior Engineering Manager supporting the Tech Foundations team within an unpublished R&D product.
This is a full-time role, based in Sydney, Australia. Internal Job Title: Software Engineer III.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:
Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.
- 8+ years of professional experience in software engineering, including experience delivering live or shipped products at scale. - 3+ years of experience in related game systems (e.g., social systems, e-commerce, or platform services). - Proficiency in C++ and Unreal Engine. - B.S. in computer science or equivalent experience. - Proven ability to navigate ambiguity and influence cross-functional stakeholders. - Strong communication skills across technical and non-technical audiences.