Lead a team of surfacing artists at Skydance Animation Madrid, overseeing the creation of stylized and photorealistic environments and props for feature films. Drive artistic quality and technical execution using modern workflows like USD, Substance, Houdini, and RenderMan.
Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.
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As an Environment Surfacing Lead, you will be leading a team of surfacing artists to ensure the quality and deadlines are met. You will be responsible for briefing the team, communicating notes and implementing the look of the show in the department, being the link between the Supervisor and the team. You will work with the Production team, Production Designer, Art Director and Environment Supervisor to create the desired look for the environments and props that may reflect any of a wide variety of styles. You will contribute to the creation of materials, textures, and surface aesthetics (both stylized and realistic) using modern workflows based on USD, Substance Painter/Designer, Houdini, RenderMan, and RizomUV.
#Animation #LI-Hybrid
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
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- 6+ years in VFX or animation industries. - 1+ experience in animation industry. - Strong artistic or/and technical aptitude related to 3D animation is a must. - Expert on all things relating to shading, texturing, and optimizing assets. - Possesses deep knowledge of creating UVs. - Knowledge of skinning, rigging, lighting and optimization. - Experience in Mari, Maya, Substance Designer, Arnold Render. - High English level. - Spanish desirable.