
// Open Role at Sony Pictures Imageworks
Lead the development of artist-facing tools for Sony Pictures Imageworks, enhancing creative and production workflows. Drive complex software projects, mentor engineers, and integrate solutions within a high-profile VFX pipeline.
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
Sony Pictures Imageworks Canada Inc.
658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Job Description
As a senior software engineer on the APPS team, you will take on a leadership role in the development of artist-facing tools that enhance the creative and production teams at Sony Imageworks. Your expertise in software development will drive complex projects, as well as guide and mentor intermediate and associate engineers. You will be responsible for delivering high-quality software solutions, managing risks in large projects, and collaborating with both technical and creative teams to ensure the success of our tools and systems.
What You’ll Do
What You Bring
The anticipated base salary for this position is $104,200.00 - $150,000.00/yr (CAD). Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
A bachelor’s degree in computer science, computer engineering, or equivalent experience. A minimum of four years of experience in software development, with a focus on developing applications in a production environment. Expertise in developing plugins and tools for artist workflows and supporting creative teams. Proficiency in Python programming, with experience in a UNIX/Linux environment. Strong understanding of UI/UX principles, particularly with Qt/PyQt. Ability to mentor and guide junior team members, with experience in code reviews and technical leadership. Strong problem-solving skills, with the ability to analyze complex issues and propose scalable solutions. Proven experience in integrating software with third-party DCCs such as Maya, Nuke, Houdini, and Katana. Strong communication skills, with the ability to collaborate effectively with both creative and technical teams. A strategic approach to problem-solving: identifying root causes and implementing long-term solutions. Familiarity with version control systems such as Git and open-source projects like OTIO and OCIO. Strong knowledge of C/C++ and OpenGL.