
// Open Role at Sperasoft
Lead environment art quality for exciting game projects! We're seeking a hands-on Lead Level Artist passionate about modeling, set dressing, and building immersive game environments while actively mentoring a talented team.
We are currently growing our team and looking for a strong, experienced artist to strengthen our existing environment art team..
We already have a solid foundation, but we need a Lead Level Artist who can come in and actively raise the quality bar - both through their own work and by elevating those around them.
This is not a pure management role. We are not looking for someone who only reviews, delegates, or attends meetings. Instead, we need a hands-on leader who genuinely wants to model environments, perform set dressing, and build levels in the engine - while helping the team grow through example and mentorship.
Key Responsibilities
What we are looking for
Requirements
5+ years in environment art / level art for games.
Strong portfolio showing both:
Your own environment modeling
Your set dressing work
Technical Skills
Strong modeling skills (Maya, Blender, 3ds Max).
Game engine proficiency: Unreal 5 or Unity.
PBR, texture creation (Substance), and optimization.
Benefits
5+ years in environment art / level art for games. Strong portfolio showing both your own environment modeling and set dressing work. Strong modeling skills (Maya, Blender, 3ds Max). Game engine proficiency: Unreal 5 or Unity. PBR, texture creation (Substance), and optimization.