
// Open Role at Ubisoft
Lead the technical art vision at Ubisoft Montreal, applying advanced expertise in rendering and graphics systems to ensure project visual quality and performance within Unreal Engine, while guiding a team of technical artists.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Technical Art Director at Ubisoft Montreal, you will bring advanced expertise in rendering and graphics systems to support the project vision and production quality. You will work closely with leadership, programming, and creative teams to ensure the technical feasibility of visual features within the engine used by the project, Unreal.
You will help define the project’s technical direction while balancing performance, visual quality, stability, and production efficiency. You will also support a team of Technical Artists by fostering collaboration, skill development, and alignment across practices.
What you’ll do
What you bring to the team
What to send our way
Experience in technical direction within technical art or graphics programming in the video game industry; Experience managing, mentoring, or coordinating technical teams; Advanced knowledge of Unreal and deep understanding of rendering systems and graphics architecture; Knowledge of constraints related to performance, memory, rendering pipelines, and graphics optimization; Experience with digital art tools and 3D software such as Maya, 3ds Max, and Substance Painter or similar tools; Understanding of programming or scripting languages such as C++, Python, or C#; Ability to clearly communicate technical concepts to a variety of partners; Collaborative, structured, and solution-oriented approach