// Open Role at UserWise
Live-Ops Game Designer — Mobile F2P
Location: Serbia, Romania, Turkey, Poland
Experience: 3–5 years in F2P mobile game design with a track-record of shipped titles with successes & learnings in Live-ops.
Focus: LiveOps, economy, & systems design
We’re looking for a Live-Ops Game Designer to join our team working on established & highly successful IP’s in the mobile free-to-play space. You will own LiveOps strategy, game economy health, and systems design focused on driving engagement, retention, and sustainable monetization while keeping the player experience at the centre.
Requirements
3–5 years of game design experience in free-to-play mobile, with a clear focus on LiveOps, economy, and systems design.
Economy design: Experience designing and balancing economies including:
Hard currency (HC) pricing and value perception
Sinks and taps design and balancing
Managing inflation and long-term economy health
Delivering tangible reward utility and satisfaction to players
LiveOps: Hands-on experience designing and balancing LiveOps events from concept to launch, with a focus on engagement and calendar planning.
Progression & systems: Experience with feature unlock sequencing and progression pacing.
Monetization: Practical experience in designing offers, designing monetization loops within events, consumable vs non-consumable item monetization; familiarity with IAP and IAA and optimizing them for performance.
Data-driven: Comfortable using data and metrics to drive design decisions, balance tuning, and post-launch iteration.
Fluent English: Excellent spoken and written English (speech, reading, writing, and comprehension) for collaboration and documentation.
We value candidates who are:
Benefits