
// Open Role at 1010 Games
Join 10:10 Games, an independent UK studio behind Funko Fusion, as a Senior VFX Artist. Create stunning environmental, character, and gameplay effects in UE5 for exciting new IPs within a people-first, hybrid work environment.
DESCRIPTION DE COMPAGNIE
Ludia est un studio de jeux mobiles innovant basé à Montréal, où la créativité rencontre le jeu. Avec plus de 3,5 millions de joueurs mensuels à travers le monde, notre portfolio combine des franchises mondiales emblématiques à des créations originales, dont Jurassic World™ Alive, Jurassic World™: The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, et bien plus encore.
Next Gen
est une initiative conçue pour soutenir la prochaine génération de talents et encourager l’apprentissage continu dans l’industrie du jeu mobile. Ludia est à un tournant excitant de son histoire, et nous recherchons des talents passionnés et ambitieux pour nous accompagner dans cette nouvelle aventure.
DESCRIPTION DU STAGE
En tant que Stagiaire en analyse de données, tu contribueras à l’analyse de performance des nouvelles fonctionnalités et mises à jour de jeux. Ton rôle sera de transformer les données en informations concrètes en les agrégeant, en les visualisant et en les présentant.
CE QUE TU VAS FAIRE
🧠 TON PROFIL
PROCESSUS DE RECRUTEMENT
Nous voulons garder notre processus simple, humain et te donner l’occasion de démontrer ta créativité et ta façon de travailler.
Candidature → Appel avec le recrutement → Exercice créatif → Rencontre avec l’équipe → Sélection finale
Les candidat(e)s sélectionné(e)s recevront un court exercice créatif à réaliser à la maison avant la rencontre avec l’équipe.
La rencontre avec l’équipe aura lieu le 3 novembre, de 14 h à 16 h, dans nos bureaux de Montréal. Tu auras l’occasion de présenter ton travail, d’expliquer ton processus créatif, de recevoir du feedback et d’échanger avec les personnes avec qui tu pourrais travailler.
✨ POURQUOI LUDIA
Nous valorisons et célébrons la diversité au sein de notre équipe, et nous nous engageons à créer un environnement inclusif où chacun peut prospérer et contribuer avec ses perspectives uniques. Nous encourageons les individus de tous horizons à postuler, et nous avons hâte de vous entendre !
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COMPANY DESCRIPTION
Ludia is a leading Montreal-based mobile gaming studio where creativity meets play. With more than 3.5 million monthly players around the world, our portfolio combines beloved global franchises with original creations, including Jurassic World™ Alive, Jurassic World™: The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, and more.
Next Gen is an initiative designed to support the next generation of talent and foster continuous learning within the mobile gaming industry.
Ludia is at an exciting turning point in its history, and we are looking for passionate and ambitious talent to join us on this new adventure.
INTERNSHIP DESCRIPTION
As a Data Analyst Intern you will assist in the performance analysis of new features and game updates. Transforming data into insight by aggregating, visualizing and presenting.
WHAT YOU’LL DO
🧠YOUR PROFILE
RECRUITMENT PROCESS
We want to keep our process simple and human while giving you the opportunity to showcase your personality and how you work.
Application → Recruitment Pre-Screen → Creative Exercise (optional) → Meet the Team → Final Selection
Selected candidates might be asked to complete a short take-home creative exercise to complete before meeting the team.
The in-person session will take place on November 3, from 2:00–4:00 PM at our Montreal studio. You’ll have the opportunity to present your work, walk us through your creative process, receive feedback, and connect with the people you could be working with.
✨ WHY LUDIA
We value and celebrate diversity in our team, and we are dedicated to creating an inclusive environment where everyone can thrive and contribute their unique perspectives. We encourage individuals from all backgrounds to apply, and we are excited to hear from everyone!
Work under the direction of the Art Director, Lead/Senior VFX and other appropriate discipline leads. Create environmental, character and mechanic related effects from initial modelling/texture creation to final implementation within UE5. Liaise with Art/Design/Animation/Code to fully understand effect requirements and to aid implementation. Ensure consistency of style throughout the project. Research and provide options for effects if required. Aid in the development and enhancement of tools for the VFX/Art teams. Take responsibility for solving pipeline and technical issues. Create effect templates. Schedule your own work. Where applicable create assets and documentation for training purposes. Mentor other VFX Artists. 3 Years’ experience in a VFX Artist role minimum. Preferably at least 3 shipped games credited as a VFX Artist. Excellent knowledge of Fluid Simulators (ie Niagara Fluids, EmberGen, Houdini etc). In-depth knowledge of Unreal and Niagara. In-depth knowledge and technical proficiency in Maya and other industry standard tools specific to VFX and Art creation (ie Photoshop, After Effects etc). Good knowledge of in-game effects (ie Smoke, Explosions, Fire, Damage etc). Positive solution driven mindset with a strong capacity for problem solving. Excellent communicator. Good appreciation of performance and memory budgets. Good understanding of animation (timing/pace/tension) and how to use this to good effect. Ability to adapt to various art styles and genres. Ability to take constructive criticism and adapt to changes. A genuine passion for visual effects and a desire to elevate our games to the next level. Knowledge of MEL or Python scripting languages would be useful.