
// Open Role at 11 bit studios
Join 11 bit studios as a Senior Gameplay Programmer for a new IP. Design, implement, and maintain engaging gameplay systems, contributing to a project that combines creative solutions with authentic emotional experiences. This role offers hybrid work in Warsaw, Poland.
We're looking for an experienced and versatile Senior Gameplay Programmer to join the team working on P12, a new IP from 11 bit studios. This is one of the projects marking the beginning of a new chapter for our studio, where we aim to combine engaging gameplay with something that has always been at the heart of our games - authentic emotions and experiences that stay with players long after they've finished playing.
If programming is more than just writing code to you, if you enjoy exploring, experimenting, and finding creative solutions to complex challenges, and if you're genuinely excited about getting involved in a project and having a real impact on its direction, we'd love to meet you.
Hybrid work in our Warsaw office is preferred for this role.
Design, implement, and maintain gameplay systems and mechanics (in C++, supported by Blueprints).
Collaborate closely with game designers, animators, and artists throughout feature prototyping and production.
Autonomously architect gameplay systems with an emphasis on modularity, performance, and code readability.
Participate in task estimation, technical risk assessments, and production planning.
Profile performance, optimize CPU/memory usage, and debug complex gameplay logic issues.
Develop and maintain custom editor tools and plugins in Unreal Engine to support production.
Partner with UI/UX designers and 2D artists to implement UI logic.