
// Open Role at 2K Czech
Seeking a Principal Technical Animator (Gameplay) to define the technical vision and strategy for character animation, championing innovation and cutting-edge technologies for world-class animation quality in AAA titles using Unreal Engine.
| Job Title
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Principal Technical Animator (Gameplay)
| | --- | --- | |
Department
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Technical Art
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Location(s)
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Brighton, Prague, Brno
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Reports To
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Associate Director Technical Animation
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Job Type (Permanent, fixed term, internship)
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Permanent
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Job Summary
The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long-term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting-edge technologies to ensure our games achieve world-class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future-proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department.
Duties and Responsibilities
Essential Skills, Attributes and Experience
Highly Desirable
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
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Architect and oversee high-level design of scalable and performant gameplay animation systems. Drive R&D for cutting-edge animation technologies (Motion Matching, ML/AI animation, next-gen physics). Partner with Engineering and Tech Animation leadership for animation roadmaps and toolsets. Solve complex runtime bugs and optimize animation for performance and memory. Define technical standards, best practices, and pipeline workflows. Collaborate with Design and Animation to perfect 3C mechanics. Mentor and upskill technical animators. Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine. Master-level expertise in Unreal Engine’s animation suite. Deep technical understanding of low-level animation concepts, including runtime optimisation, memory management, and threading for animation. Exceptional cross-discipline communication skills. Expertise in feature breakdown and scoping. A profound understanding of gameplay mechanics, game feel, and the mathematical principles behind smooth character movement and physics. Portfolio or reel demonstrating a history of solving highly complex, innovative technical animation challenges in shipped titles.