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Senior Combat Designer / Concepteur·rice sénior·e combat

2K Games
Novato, California, United StatesMontréal, Quebec, Canada
Posted 7 hours ago
Last seen 7 hours ago
Active
full-time
Game Design/Scripting
$100,200 - $148,320 per Year

Job Summary

Join Cloud Chamber as a Senior Combat Designer to shape industry-leading AI characters and combat gameplay for the BioShock universe. Leverage your Unreal Engine expertise and 5+ years of experience to drive player expression and emergent design, collaborating with a passionate team across multiple sites.

About this job

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team to create industry-leading AI characters and combat gameplay. You will be responsible for expanding player expression and emergent design experiences, utilizing your deep knowledge of Unreal Engine to develop interactive AI characters and bring the world of BioShock to life.

Requirements

- Work with Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the game's vision. - Act as the primary owner of AI and combat implementation in cross-disciplinary pods. - Develop working prototypes of AI and combat scenarios. - Communicate progress, workflows, and availability of AI and combat standards to content developers. - Maintain and tune assigned combat AI behavior and parameters through to project completion. - Create detailed and easy-to-follow design documentation. - Collaborate across development sites in Novato and Montreal on a day-to-day basis. - Expand and build on the ideas of player expression and emergent design experiences. - Use creativity to execute on design goals and solve design challenges that push games forward. - Participate in brainstorm sessions, refine, and execute on ideas within a schedule. - Collaborate with cross-disciplinary teams to execute on design implementation and problem solving. - Shipped at least one AAA title as a designer responsible for AI combatants. - 5+ years professional experience in video game design. - Excellent written and verbal communication skills. - Experience working with a variety of established game toolsets. - Proven ability to collaborate effectively within cross-disciplinary groups and across multi-site team settings. - Deep understanding of game mechanics, combat systems, and AI NPC design. - Fluent with game development tools, and experience with pipelines, standards and workflows. - Strong presentation skills. - Current knowledge of gaming industry development landscape, technology and tools. - Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings. - In-depth knowledge of industry standard AI, progression systems, and player mechanics features. - Proficiency in French (for Quebec candidates). - Proficiency in English (for Quebec candidates).

Benefits & Perks

- Medical, dental, vision, and basic life insurance coverage. - 14 paid holidays per calendar year. - Paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program. - Up to 10 paid sick days per calendar year. - Paid parental and compassionate leave. - Wellbeing programs for mental health and other wellness support. - Family planning support through Maven. - Commuter benefits. - Reimbursements for fitness-related expenses. - Eligibility to participate in 401(K) plan and Employee Stock Purchase Program.

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