- Strong design skills, both on paper and in-engine
- Create 3D layouts that leverages Players’ drives to craft an intuitive flow
- Ability to script in Blueprint or similar systems to deliver high-quality experiences, as well as support in the debugging of other people’s work
- Strong collaboration skills, able to work well with team members from multiple other disciplines and in other locations
- Passion for developing crafted narrative-driven experiences
- Self-motivated and proactive, always looking to learn and improve
- Shipped one or more AAA game titles in a Level Design or similar position
- Experience with Unreal Engine
- Strong documentation skills, proficiency with Wiki systems or Confluence is a plus
- Bachelor’s degree, or equivalent experience, in Game Design or other related discipline
- Open World level design experience is a plus