- 5+ years of software engineering experience in game development
- Proficiency in C++, Go, and Python
- Strong understanding of distributed systems and networking protocols
- Experience building online or multiplayer game systems
- Experience working with relational databases (e.g., PostgreSQL)
- Experience with Kubernetes, AWS, or similar cloud platforms
- Experience with observability tools (e.g., OpenTelemetry, DataDog)
- Familiarity with CI/CD concepts to support zero-downtime deployments
- Familiarity with event-driven architecture
- Excellent communication and collaboration skills across disciplines
- Adaptable and comfortable navigating a growing organization
- Bachelor’s degree in Computer Science or equivalent experience
- Familiarity with Unreal Engine 5 or similar game engines
- Track record of shipping AAA multiplayer titles