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Senior Rendering Engineer

2K Games
Brno, Czech RepublicPrague, Czech RepublicBrighton, United Kingdom
Posted 18 hours ago
Last seen 18 hours ago
Active
full-time
Engineering

Job Summary

Join Hangar 13 as a Senior Rendering Engineer to push the boundaries of photorealistic 3D graphics in AAA games. Leverage your expertise in Unreal Engine 5 and C++ to create unforgettable visual experiences across major platforms.

About this job

Hangar 13 is seeking a seasoned Senior Rendering Engineer to advance cutting-edge 3D graphics for AAA gaming experiences. This role involves bridging Unreal Engine 5 capabilities with high-performance, photorealistic visual demands. You will research, implement, and optimize custom rendering techniques, collaborating with Tech Art, Lighting, and Environment teams.

Requirements

- Advance, modify, and optimize Unreal Engine 5's stock rendering pipeline. - Partner closely with Lighting, Environment Art, and Tech Art/Shaders departments. - Research, develop, implement, and debug high-end, photorealistic graphics techniques. - Efficiently draft and deliver clear technical designs. - Identify technical and developmental risks/obstacles and generate solutions. - Navigate, maintain, and safely improve within a massive, multi-platform codebase using advanced C++ and modern graphics APIs. - Collaborate closely across multiple studio locations. - Significant experience in computer games engineering, focused on real-time computer graphics, shaders, and engine development. - Advanced knowledge of C++ and multi-threaded programming techniques. - Strong knowledge of modern Real-Time Rendering techniques, 3D math, and linear algebra. - English proficiency with exceptional communication and collaboration skills. - Demonstrated ability to work collaboratively and self-sufficiently. - Bachelor's Degree in Computer Science, Engineering, or equivalent professional work experience. - Shipped one or more AAA game titles on multiple platforms (Highly Desirable). - Deep multi-platform development experience utilizing Unreal Engine 5 or highly customized proprietary engines (Highly Desirable). - Hands-on familiarity with console profiling and debugging tools (e.g., RenderDoc, PIX) (Highly Desirable).

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