
// Open Role at Absurd Ventures
Join Absurd Ventures as an Animation Engineer to develop cutting-edge animation systems in Unreal Engine for a new AAA open-world game. Collaborate with a diverse team to bring characters to life with responsive, performant, and high-quality animation.
Summary
We are seeking a skilled Animation Engineer to join our team and help develop the systems and technology that bring characters to life in a new IP AAA open world game. As an Animation Engineer at Absurd Ventures, you will work closely with Animators, Gameplay Engineers, Designers, and Technical Artists to build and support responsive, performant, high-quality character animation systems in Unreal Engine.
You will contribute to runtime animation systems, tools, and workflows that enable the team to create believable characters while meeting the technical and performance demands of a large-scale game. This is a hands-on engineering role for someone who enjoys solving problems at the intersection of animation, gameplay, and technology.
Core Responsibilities
Core Qualifications
Plus if...
Description
The base pay range for this position is $120,000 to $150,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.
- 3+ years of professional experience as a Gameplay Engineer or similar role in the video game industry, including work on animation systems. - Strong C++ programming skills and experience developing real-time game systems. - Professional experience working with Unreal Engine. - Strong understanding of real-time character animation concepts, including animation blending, state machines, locomotion, inverse kinematics, and animation-driven gameplay. - Experience working with Unreal Engine animation systems such as Animation Blueprints, Blend Spaces, Montages, and skeletal animation. - Strong debugging and problem-solving skills with the ability to investigate issues spanning code and animation content. - Experience collaborating directly with Animators, Designers, Technical Artists, and other Engineers. - Strong communication skills and a collaborative mindset.