
// Open Role at AGBO
Join AGBO as a Senior Monetization Designer to craft engaging in-game stores, compelling offers, and sustainable revenue systems for an unannounced title. Leverage your design and analytical expertise to balance player value with business goals.
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio’s projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video’s visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
In 2023, AGBO welcomed Donald Mustard—former Chief Creative Officer at Epic Games and co-creator of Fortnite—as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We’re building the future of storytelling—and we’re looking for bold, creative minds to help shape it. If you’re ready to help define what comes next, we’d love to meet you.
Position Summary:
AGBO is looking for a Senior Designer, Monetization to shape how players engage with the store and premium content in this unannounced title. You’ll own the design of our monetization systems from offer structure to the in-game purchase experience, and partner with business development, finance, and analytics into player-friendly design.
Key Responsibilities:
Own the design of the in-game store, including layout, rotation cadence, featured content, and offer presentation; Partner with UX to create a clear. intuitive shopping experience
Design bundles, limited-time offers and first-time purchase offers that deliver clear player value and sustainable revenue
Design the structure of each season, including free and premium tracks, rewarding pacing, progression curves, and the balance between earnable and purchasable content
Ensure monetization design meets platform requirements and regional regulations
Track competitor offerings, pricing and industry trends to inform strategy
Define cosmetic tiering and rarity structures across weapon cosmetics, character skins, and other items, working with Art to align perceived value with visual quality
Track and interpret monetization and KPIs such as conversion, ARPPU, ARPDAU, attach rate, and LTV; Write SQL queries, build dashboards, and design and analyze A/B tests to guide decisions
Partner with leadership, analytics, live operations, art, UX and engineering to plan the content roadmap and take monetization features from concept through launch, supported by clear design documentation
Present data-backed recommendations to leadership and mentor other designers on monetization best practices
Perform all other duties as assigned
Qualifications & Skills:
Additional Information:
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - [https://shorturl.at/XADda]... job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
• 5-8 years of professional game design experience, with at least 4 years focused on monetization design. • Shipped title on PC and/or console with monetization experience. • Hands-on experience designing storefronts, bundles, offers, and pricing structures. • Strong analytical skills including SQL proficiency, A/B test design, statistical significance, and advanced spreadsheet modeling. • Experience with analytics tools such as Tableau, Looker, Power BI, or Amplitude. • Deep understanding of player motivation and competitive, team-based, and social games. • Excellent communication skills and ability to influence cross-functional partners.