Avalanche (WB Studios) logo

Technical Artist

Avalanche (WB Studios)
London, United KingdomRemote
Posted 1 month ago
Last seen 1 month ago
Active
Remote
full-time
engineering

Job Summary

Join Rocksteady Studios as an exceptionally talented Technical Artist to contribute to an AAA title on next-gen platforms. This hybrid role offers a unique opportunity to bridge art and code, shaping the future of game development.

About this job

This role involves bridging art and code, supporting art production in Unreal Engine 5, creating tools and shaders, and advising art teams on content guidelines. The Technical Artist will also act as a liaison between art and engineering, ensuring efficient content creation and performing technical analyses.

Requirements

- Proficiency in at least one scripting or programming language (C++, C#, or Python). - Strong understanding of linear algebra and real‑time graphics fundamentals. - Working knowledge of shader principles, including PBR workflows and HLSL. - Understanding of user‑friendly, efficient tools and workflows for art asset creation. - Knowledge of modern game‑art optimisation techniques, including Nanite‑based workflows. - Demonstrated artistic awareness in real‑time engines. - Creative problem‑solving skills for technical challenges. - Strong organisational and communication skills. - Ability to work effectively as part of a team, while also being confident working independently when needed.

Benefits & Perks

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