- Proficiency in at least one scripting or programming language (C++, C#, or Python).
- Strong understanding of linear algebra and real‑time graphics fundamentals.
- Working knowledge of shader principles, including PBR workflows and HLSL.
- Understanding of user‑friendly, efficient tools and workflows for art asset creation.
- Knowledge of modern game‑art optimisation techniques, including Nanite‑based workflows.
- Demonstrated artistic awareness in real‑time engines.
- Creative problem‑solving skills for technical challenges.
- Strong organisational and communication skills.
- Ability to work effectively as part of a team, while also being confident working independently when needed.