Bandai Namco Studios Singapore logo

Animator

Bandai Namco Studios Singapore
Posted 8 months ago
Last seen 4 months ago
Active
design

About this job

- Create key poses for the animation from the game design document and the art direction from the Art Director. - Create animation based on the animation list from the assets needed list (Character/ prop/ VFX, etc.). - Breaking down of animation based game mechanics. - Work closely with the Technical Art to set up the game’s animation limitations for the project. - Create blockings, placeholders, and fully polished keyframe animations from the planed animation assets list - Create Bones and Rigs for the animator based on animation requirement from the Art Guideline Document - Clean up and implement animation into the game engine - Debugging and support of animation systems and tools - Provide support and feedback for the internal animation team - Establish animation standards and provide feedback for animation outsourcing - Research and learn new techniques for animation. - Keep updating and revising animation-related information in the Art Guideline Document - Make reports to the Art Division Lead or Art Director in case any problems beyond authority arise.

Requirements

- A minimum of 2 years’ experience in game development or related industries using Maya or an equivalent 3D program - Well-Knowledged of the fundamentals of Animation Principles - Has a passion for animation and video games. - Self-motivating, good communication skills in Thai and English

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