
// Open Role at Barnstorm VFX
Join Barnstorm VFX as a Senior Lighting Artist, crafting photorealistic lighting and renders for Emmy/VES-nominated TV and streaming projects. Collaborate with a talented CG team to achieve seamless visual integration and elevate project quality.
About Offworld:
Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.
Fast forward to 2026, Offworld has more than 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.
We are built on passion, unified spirit, and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games and supplying others with the ability to do the same. We are looking for a talented Game Backend Engineer to take technical ownership of our live-service game’s microservice backend. You will play a critical role in stabilizing, modernizing, and expanding a proprietary backend infrastructure built on the Tencent "InGame" PaaS.
This role requires Node.js/TypeScript expertise, an understanding of stateful microservice architectures, and the ability to act as the primary technical bridge between our core development team in Vancouver and Tencent’s GCloud/InGame infrastructure teams in China.
If you are passionate about making great games and a team player, we are looking for you!
Job Duties:
Requirements:
Preferred Qualifications
This is a full-time permanent position, with the requirement to work from our office three days per week. The typical salary range for this position is $110,000 - $135,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.
This role offers:
If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume.
Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.
Minimum of 5 years of experience in lighting and rendering for VFX, television, or film projects. Excellent understanding of lighting principles, composition, color theory, and photorealistic rendering. Advanced proficiency in Maya and a modern render engine such as Arnold, Redshift, or equivalent. Experience in look development, materials, shaders, AOVs, and render optimization. Good understanding of CG integration workflows and compositing needs. Ability to interpret artistic direction and work autonomously. Excellent problem-solving, communication, and organizational skills. Ability to thrive in a dynamic production environment while managing multiple priorities. Experience in production pipelines for television series or streaming platforms is an asset.