Bloober Team logo

Senior 3D Asset Artist (Fixed Term Contract)

Bloober Team
Kraków
Posted 1 day ago
Last seen 2 hours ago
New
Active
fulltime_permanent
Art

About this job

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.


Currently we are looking for:

Senior 3D Asset Artist (Fixed Term Contract)

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!


Below you will find some information on the role:

  • Modeling and texturing of high-quality game's main gameplay assets,

  • Ensuring that your assets are in line with the overall artistic vision of the project,

  • While maintaining their high optimization,

  • Close cooperation with the Game Design Team,

  • Ensuring the most effective flow of communication regarding design needs,

  • Compliance with the production pipeline, 

  • Implementing your work in the game engine. 

Requirements

Feel free to apply if you have:

  • Industry experience in modeling midpoly / nanite assets and LP/HP workflow as well (hyperrealistic, environmental organic props),

  • The ability to create high-quality PBR textures for created models,

  • Good understanding of materials, color and composition,

  • Creativity, a strong sense of aesthetics and a sense of plasticity,

  • Experience in working with a standard industry software (ZBrush, Substance Painter and one of: Blender/Maya/3DSMax ),

  • Problem-solving skills, high level of independence,

  • Team player attitude and openness to both receiving and giving feedback to others,

  • Experience of working in Unreal Engine 5,

  • Up-to-date portfolio showcasing previous projects.

It would be also nice to have:

  • Drawing/design skills,

  • Experience with Marvelous,

  • English communication skills that allow you to communicate freely,

  • Passion for horrors (games, movies, books).

Apply for this position

Apply Now

You'll be redirected to the company's application page to complete your application.

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