!CD PROJEKT RED See all open positions # Senior Animation TD Employees can work remotely Work mode - Remote first, Canada Full-time Project: Cyberpunk 2 !Author avatar Posted by:
Agnieszka Kopiasz ## Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members! ## Job Description CD PROJEKT RED is looking for a **Senior Animation TD** to join our studio to work on _Cyberpunk 2_, the follow-up to _Cyberpunk 2077_ and the next major video game in the Cyberpunk franchise. This position will work closely with the Technical Art Director, animation team, and technical artists to drive development of high-quality animation technology. **Daily Responsibilities** - Design, create, test, and maintain asset rigs.
- Collaborate with character artists, the vehicles team, and technical animators to solve animation issues and consult on design.
- Develop and maintain motion and deformation systems.
- Research and test new techniques and workflows to improve animation pipelines.
- Write pipeline tools to streamline setup processes.
- Document tools and workflows clearly for team use.
- Coordinate with leads and production to estimate and plan work.
- Contribute to a culture of creativity, trust, and technical excellence. ## Qualifications - Significant experience in a similar position within the movie, broadcast, or gaming industries (typically 5+ years).
- A portfolio demonstrating strong technical and creative skills.
- Animation and rigging experience in Maya and Motion Builder across diverse asset types including characters, vehicles, and weapons.
- Familiarity with Unreal Engine 5 and procedural animation system development.
- Experience in tool development and automation using C++ and/or Python.
- Ability to solve complex technical challenges with creativity and strategic thinking.
- Willingness to take initiative, share knowledge, and contribute to shared project goals.
- Strong communication skills and the ability to explain complex technical topics to varied audiences. **Nice to Have** - Familiarity with machine learning systems.
- Experience with Epic’s Metahuman workflow and pipeline. **Candidates should include a portfolio in their application. Applications without a portfolio will not be considered.** ## Additional Information The application window for this position will close by 05/31/2026. **This job can be hybrid/in-office or fully remote.** **Health & Well-Being** - Company-paid medical healthcare (dental, vision, and mental).
- Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
- Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
- RRSP with employer matching.
- Gym Membership Reimbursement.
- Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
- RED Parents Network — support for working parents.
- Flexible working hours. **Perks & Professional Growth** - Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
- A welcome pack filled with goodies — to help you feel right at home once you join the team. **Life in the Office** - Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
- No dress-code — we like to keep it casual. **This position is a new role.** **Estimated pay range for this position:** _$127 200 - $190 800 CAD annually_ _At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location._ _If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click_ _here_ _to report them anonymously._ #LI\_Remote  Apply now Refer a friend ### Gain More Insight on Beyond the Game Blog  AnsweRED Podcast **AnsweRED Podcast Episode 27 — From Feedback to Fun: UX Research in Game Development** How do you test for player preference and experience without compromising the vision of our developers and our games? This tricky tightrope is one our UX research team has been looking to answer since their in-house inception in 2022. April 2, 2026  **Creating Through Collaboration** Our Lead External Development Artist Diego Teran relocated to our Boston Hub with his family in 2025. With more than a decade of experience in game dev, learn how he collaborates with teams both internal and external to create the best possible work. March 18, 2026  Games **Walking the Path With Nerial and Devolver Digital to Create Reigns: The Witcher** To celebrate the launch of Reigns: The Witcher, we spoke to its creators — in our own studio and at developer Nerial — to learn how this very special collaboration came to be. March 6, 2026