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Senior Audio Programmer

CD Projekt Red
the studio.
Posted 1 month ago
Last seen 1 month ago
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full-time
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!CD PROJEKT RED See all open positions # Senior Audio Programmer Warsaw, Masovian Voivodeship, Poland Full-time Project: Multiple Projects !Author avatar Posted by: Agnieszka Kopiasz ## Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members! ## Job Description We're looking for a **Senior Audio Programmer** to join our award-winning studio. In this role, you’ll collaborate with our dedicated audio team to develop new systems and technologies that shape the audio experience across our portfolio of games. As a Senior Audio Programmer at CD PROJEKT RED, you’ll work in a dynamic, creative environment and directly influence the sound and development of critically acclaimed AAA titles. **Daily responsibilities** - Collaborating across projects to integrate and evolve our shared audio solution. - Designing and developing innovative audio features tailored to the gameplay, stories, and worlds of games ranging from The Witcher to Cyberpunk, and beyond. - Maintaining and optimizing existing systems in Red Engine and Unreal Engine to ensure performance and functionality. - Supporting sound designers in audio implementation workflows. - Coordinating with teams across departments through structured collaboration and communication to promote seamless audio integration. ## Qualifications - 5+ years of professional or equivalent experience in game development or relevant programming roles. - Comfortable working in partnership with creative teams and cross-disciplinary collaborators. - Proficient in C++ and experienced in designing scalable code systems. - Ability to navigate and contribute to unfamiliar codebases and work across multiple systems. - Experience working with Unreal Engine. - Familiarity with at least one audio middleware tool (e.g., Wwise, FMOD) **Nice to have** - Shipped a AAA title. - Experience developing for game platforms such as consoles or PC. ## Additional Information **Working mode** - Office-First: working primarily from the Warsaw office. Our team works primarily from our Warsaw office, so we give priority to candidates who are open to relocating to Poland. **Relocation Support** - Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings — it’s all covered. - Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements — all you need to feel right at home is taken care of. - Polish lessons for foreign employees — and for your spouse or partner, too. **Health & Well-Being** - Life insurance — comprehensive pension and insurance plans to protect you and your loved ones. - Annual budget for medical expenses (for those working outside Poland). - Psychological and psychiatrist care — free mental health support and various well-being webinars. - Paid Leave — from 20 to 26 days of holiday for every team member per year, and paid sick leave. - Gym Membership Reimbursement. - Menstrual Leave — employees who menstruate can take one extra day off each month when experiencing period pain. - RED Parents Network — support for working parents, including childcare benefits, and family-friendly events. **Perks & Professional Growth** - Flexible working hours — start your workday anytime between 8 and 10 AM (CET). - REDs have access to the cafeteria platform through which they can receive vouchers and codes to shops, cinemas, and public transport reimbursement. - Training, lectures and courses — internal workshops, external training for each employee, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn! - Gifts for newborn rebels and regular chances to nab some cool swag! **Social Activities & Life in the Office** - Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio. - Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together. - Healthy selections — ​​our canteens offer a range of healthy meals. - Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world. - Sustainability is an ongoing commitment for us, and our campus has electric car charging points, green zones, and much more. Read all about it on our Beyond the Game Blog. - A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them. - An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes. - No dress-code — we like to keep it casual. **Estimated pay range for this position:** 23 700 – 37 455 PLN gross monthly. Final offers are dependent on job-related factors like experience and qualifications. _If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously._ _#LI-Office_ ![](https://www.youtube.com/watch?si=PYdXngHc1faoN0Ox&v=A5alL6_Kc_k&feature=youtu.be)![](https://www.cdprojektred.com/en/jobs/youtube.com/watch?si=fCBeU07mzDImgBA5&v=r-RdHWqJk1w&feature=youtu.be) Apply now Refer a friend ### Gain More Insight on Beyond the Game Blog ![AnsweRED](https://www.cdprojektred.com/en/blog/179/answered-podcast-episode-27-from-feedback-to-fun-ux-research-in-game-development) AnsweRED Podcast **AnsweRED Podcast Episode 27 — From Feedback to Fun: UX Research in Game Development** How do you test for player preference and experience without compromising the vision of our developers and our games? This tricky tightrope is one our UX research team has been looking to answer since their in-house inception in 2022. April 2, 2026 ![Creating](https://www.cdprojektred.com/en/blog/178/creating-through-collaboration) **Creating Through Collaboration** Our Lead External Development Artist Diego Teran relocated to our Boston Hub with his family in 2025. With more than a decade of experience in game dev, learn how he collaborates with teams both internal and external to create the best possible work. March 18, 2026 ![Walking](https://www.cdprojektred.com/en/blog/177/walking-the-path-with-nerial-and-devolver-digital-to-create-reigns-the-witcher) Games **Walking the Path With Nerial and Devolver Digital to Create Reigns: The Witcher** To celebrate the launch of Reigns: The Witcher, we spoke to its creators — in our own studio and at developer Nerial — to learn how this very special collaboration came to be. March 6, 2026

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