- 5+ years of professional experience in gameplay animation development with at least 1 title shipped.
- Professional experience developing animation in Unreal Engine (or an equivalent real-time game engine).
- Deep animation fundamentals, including weight, timing, posing, and clarity.
- Ability to author hand-keyed animation and motion capture into compelling performances.
- Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools.
- Experience with blending dynamic, hand-keyed moments with captured motion, and enhancing mo-cap for greater appeal without degrading the source.
- Thorough understanding of body mechanics and physics as they relate to believable character movement and combat.
- Capability to self-manage, estimate task scope, and make responsible decisions about time and priorities.