
// Open Role at CD PROJEKT RED
Join CD PROJEKT RED as a Senior Gameplay Designer for the next Cyberpunk installment! Design and implement core gameplay systems, mechanics, and features, contributing to revolutionary, story-driven RPGs with a player-first mindset.
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel (https://www.youtube.com/@CDPRED) where we share behind-the-scenes insights and stories direct from our team members!
CD PROJEKT RED is looking for a Senior Gameplay Designer to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. As a Senior Gameplay Designer you'll be tasked to design, implement, and iterate on features, mechanics, and core gameplay systems that fulfill the game’s high-level design vision. We are looking for an ambitious individual with a strong design voice who will bring kindness, respect, and a player-first mindset to everything they do.
Reporting to the Lead Gameplay Designer, this role can be performed onsite in Boston, MA (relocation assistance is available for US-based candidates), or fully remote from the US (select states) or Canada.
Daily Responsibilities
Proposing innovative and engaging designs, fulfilling in the game direction.
Analyzing, pitching, prototyping, developing, and balancing moment-to-moment gameplay, abilities, and mechanics.
Collaborating and producing in a cross-discipline environment while building and refining designs over time using internal/external feedback.
Remaining current on industry trends including new game genres, new game design methods and techniques, and trending audio-visual excellence.
5+ years of professional experience in the AAA game industry in a game design role.
Proven success creating compelling and innovative gameplay mechanics.
Experience developing shooters, open world, roleplaying and/or action games.
Ability to adapt to changing priorities and evolving project needs, willingness to experiment, and a commitment to high-quality work.
A positive and collaborative approach that contributes to a friendly and supportive team environment.
Nice to Haves:
(please note these skills are not required to apply)
The application window for this position will close by 1/15/2026
This job can be fully remote from USA or Canada, or onsite in Boston, MA.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Idaho, Illinois, Kentucky, Maryland, Massachusetts, Michigan, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
As part of our pre-employment process, candidates selected for this position will be required to complete a background check in accordance with applicable laws and regulations.
Health & Well-Being
Perks & Professional Growth
Life in the Boston Office
This is a new role.
Estimated pay range for this position: $112,200 - 185,100 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here (https://www.cdprojekt.com/en/esg/share-your-opinion/) to report them anonymously.
#LI-Hybrid
#LI-Onsite
- Proposing innovative and engaging designs, fulfilling in the game direction. - Analyzing, pitching, prototyping, developing, and balancing moment-to-moment gameplay, abilities, and mechanics. - Collaborating and producing in a cross-discipline environment while building and refining designs over time using internal/external feedback. - Remaining current on industry trends including new game genres, new game design methods and techniques, and trending audio-visual excellence. - 5+ years of professional experience in the AAA game industry in a game design role. - Proven success creating compelling and innovative gameplay mechanics. - Experience developing shooters, open world, roleplaying and/or action games. - Ability to adapt to changing priorities and evolving project needs, willingness to experiment, and a commitment to high-quality work. - A positive and collaborative approach that contributes to a friendly and supportive team environment.