
// Open Role at CD PROJEKT RED
Join CD PROJEKT RED's Boston Hub as a Senior Previz Artist for Cyberpunk 2, crafting captivating movie sequences and animations to visualize the director's vision for gameplay and cinematics.
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel (https://www.youtube.com/CDPRED) and Beyond the Game Blog (https://www.cdprojektred.com/en/blog) where we share behind-the-scenes insights and stories direct from our team members!
We’re looking for a Senior Previz Artist to join our Boston Hub to work on Cyberpunk 2. In this position you will be responsible for creating complete movie sequences and shots that help support the director’s vision through the appropriate use of staging, blocking, cameras, composition, motion, and editing.
Together, with our storytellers, you will create scenes that are compelling and emotional or spectacular and bursting with action. We have them all!
Responsibilities
Creating previz for gameplay, cinematic, and cutscene concepts before they are fully implemented, helping teams visualize how ideas could work and feel in the game.
Creating placeholder character animation that clearly communicates action, intention, and timing.
Establishing strong pacing, staging, composition, and camera work so previz provides a clear visual direction for later scene design and layout.
Exploring and quickly iterating on different visual solutions as gameplay, narrative, and cinematic ideas evolve.
Working with Cinematic Designers, Animators, Quest Designers, Writers, and Directors to make sure the previz communicates the intended experience.
5+ years of professional experience as a Previz Artist, Cinematic Artist, Layout Artist, or in a comparable role in games, film, or animation.
A strong portfolio demonstrating authored cinematic sequences, with clear examples of camera work, staging, composition, editing, and visual storytelling.
Proven ability to take a sequence from script or creative brief to a complete previz that clearly communicates the intended story, performance, pacing, and tone.
Professional experience creating and animating cameras for cinematic sequences.
Hands-on experience working with motion capture data and character animation.
Demonstrated understanding of acting, with strong judgment in posing, timing, blocking, and character performance.
Strong command of cinematography and editing, demonstrated through previous professional work.
Experience visualizing gameplay or interactive sequences while respecting gameplay rules, player perspective, and design intent.
Ability to work quickly through multiple iterations while maintaining a high quality bar and responding effectively to direction.
Ability to independently identify and solve visual and technical problems rather than relying on fully defined solutions.
Proven ability to learn new tools and pipelines quickly and apply them in production.
A track record of taking ownership of sequences, pushing their quality beyond the initial brief, and carrying work through to a finished state.
Ability to work effectively in a demanding and highly iterative production environment.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
As part of our pre-employment process, candidates selected for this position will be required to complete a background check in accordance with applicable laws and regulations.
Health & Well-Being
Perks & Professional Growth
Life in the Office
Estimated pay range for this position: $95,000 - $174,200 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here (https://www.cdprojekt.com/en/esg/share-your-opinion/) to report them anonymously.
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- 5+ years of professional experience as a Previz Artist, Cinematic Artist, Layout Artist, or in a comparable role in games, film, or animation. - A strong portfolio demonstrating authored cinematic sequences, with clear examples of camera work, staging, composition, editing, and visual storytelling. - Proven ability to take a sequence from script or creative brief to a complete previz that clearly communicates the intended story, performance, pacing, and tone. - Professional experience creating and animating cameras for cinematic sequences. - Hands-on experience working with motion capture data and character animation. - Demonstrated understanding of acting, with strong judgment in posing, timing, blocking, and character performance. - Strong command of cinematography and editing, demonstrated through previous professional work. - Experience visualizing gameplay or interactive sequences while respecting gameplay rules, player perspective, and design intent. - Ability to work quickly through multiple iterations while maintaining a high quality bar and responding effectively to direction. - Ability to independently identify and solve visual and technical problems rather than relying on fully defined solutions. - Proven ability to learn new tools and pipelines quickly and apply them in production. - A track record of taking ownership of sequences, pushing their quality beyond the initial brief, and carrying work through to a finished state. - Ability to work effectively in a demanding and highly iterative production environment.